Path of Exile: The Passive Skill Tree Defines the Genre
In an era where many action RPGs their systems to attract casual players, Path of Exile (POE 1) stood defiantly complex. Released by Grinding Gear Games in 2013, this free-to-play title proved that depth and difficulty could build a loyal audience without compromise. While Diablo 3 was drawing criticism for its real-money auction house and simplified skill system, Path of Exile offered...
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